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Magic duels forum
Magic duels forum







The game was clunky and loaded slow but I still had fun with it until I made it a pointless slog. My Xbox says I have 17 days 8 hours played, and almost 1200 solo battles won, both of which make me a little queasy. I finally got the achievement and I haven't touched the game since. At first I was playing to get my magic fix, then I was stubbornly chasing that 500 quests completed achievement, which was kind of bugged.

magic duels forum

I played it on the Xbox at least a couple nights a week for a couple years after release.

magic duels forum

Note that some creature abilities, like deathtouch and first strike, can dramatically change the result of combat.I should have feelings about this since this is by far my most played free to play game ever, and likely my most played game that isn't EverQuest or World of Warcraft. Since they received damage equal to or higher than their toughness, they both die. After combat damage is dealt, the Shaman is a 1 toughness creature with 2 damage marked on it and the Geist is 2 toughness creature with 3 damage marked on it. (You can, however, play another spell to finish off a creature that has already taken damage after combat.)Ī 3/1 Deadbridge Shaman attacks, and a 2/2 Tower Geist blocks.

magic duels forum

Since neither received damage equal to or higher than their toughness, they both survive. After combat damage is dealt the Giant is a 4 toughness creature with 2 damage marked on it and the Hartebeest is 5 toughness creature with 4 damage marked on it. If a creature has equal or more damage marked on it than its toughness, then it is destroyed.Many spells can modify a creatures Toughness or Power.Ī toughness of * is defined by abilities of the card.Ī 4 power and 4 toughness (4/4) Boonweaver Giant attacks, and a 2 power and 5 toughness (2/5) Totem-Guide Hartebeest blocks it. Creatures battling will each deal damage equal to their Powers to the other creatures toughness. A creature is dealt damage through combat, spells, and abilities. Toughness is a measure for how much damage a creature can take before it is destroyed. Toughness is a characteristic of creatures, it is the number on the right side of the box in the bottom right corner of a creature card.









Magic duels forum